> Class for manipulating the eyes of the human. Also contains properties for changing the material values. Accessible from: `human.eyes` ### Properties --- ##### Eye Obj: ```py human.eyes.eye_obj >>> Object ``` *Read-only* Blender object of the eyes of the human. `Returns `[bpy.types.Object](https://docs.blender.org/api/current/bpy.types.Object.html)` ` --- ##### Inner Material: ```py human.eyes.inner_material >>> Material ``` *Read-only* The material used for the inner part of the eyes (The colored part). `Returns Material ` --- ##### Iris Color: ```py human.eyes.iris_color >>> 'NoneType' object has no attribute 'fget' ``` No docstring available. `Returns 'NoneType' object has no attribute 'fget' ` --- ##### Nodes: ```py human.eyes.nodes >>> PropCollection ``` *Read-only* Nodes of the inner eye material. `Returns `[[PropCollection]]` ` --- ##### Outer Material: ```py human.eyes.outer_material >>> Material ``` *Read-only* The material used for the outer layer of the eyes (The transparent part). `Returns Material ` --- ##### Sclera Color: ```py human.eyes.sclera_color >>> 'NoneType' object has no attribute 'fget' ``` No docstring available. `Returns 'NoneType' object has no attribute 'fget' ` --- ### Methods --- ##### As Dict ```py human.eyes.as_dict() >>> dict ``` *Inherited from [[Could not find source]]* Returns the current eye settings as a dictionary. **Returns:** - `returns (dict)`: dict --- ##### Randomize ```py human.eyes.randomize() >>> NoneType ``` *Inherited from [[Could not find source]]* Randomizes the color of the pupils based on worlwide statistics. --- ##### Set From Dict ```py human.eyes.set_from_dict(data: dict) >>> list ``` *Inherited from [[Could not find source]]* Sets the eye settings from a dictionary. This dict can be derived from the as_dict method. **Arguments:** - `data (dict)`: Dictionary to set the eye settings from. **Returns:** - `returns (list)`: list[str] ---