> Class for changing height of human. Accessible from: `human.height` ### Properties --- ##### Centimeters: ```py human.height.centimeters >>> int ``` *Read-only* Height of human in centimeters. `Returns int ` --- ##### Meters: ```py human.height.meters >>> float ``` *Read-only* Height of human in meters. `Returns float ` --- ### Methods --- ##### As Dict ```py human.height.as_dict() >>> dict ``` *Inherited from [[Could not find source]]* Returns height of human as dictionary. **Returns:** - `returns (dict)`: dict[str, float] --- ##### Randomize ```py human.height.randomize(context: Optional[bpy_types.Context]) >>> NoneType ``` *Inherited from [[Could not find source]]* Randomize human height. **Arguments:** - `context (Optional[bpy_types.Context])`: Blender context. bpy.context if not provided. --- ##### Set ```py human.height.set(value_cm: float, context: Optional[bpy_types.Context], realtime: bool) >>> NoneType ``` *Inherited from [[Could not find source]]* Sets height of human. **Arguments:** - `value_cm (float)`: Height of human in centimeters. - `context (Optional[bpy_types.Context])`: Blender context. Defaults to None. - `realtime (bool)`: Whether to update the human in realtime. Only needed for sliders in the UI. Defaults to False. --- ##### Set From Dict ```py human.height.set_from_dict(data: dict, context: Optional[bpy_types.Context]) >>> list ``` *Inherited from [[Could not find source]]* Sets height of human from dictionary. **Arguments:** - `data (dict)`: Dictionary with height of human. - `context (Optional[bpy_types.Context])`: Blender context. Defaults to None. **Returns:** - `returns (list)`: list[str] ---