> Has methods for setting LODs for the meshes of a human. Accessible from: `human.process.lod` ### Methods --- ##### Set Body Lod ```py human.process.lod.set_body_lod(lod: Literal[0, 1, 2]) >>> NoneType ``` *Inherited from [[Could not find source]]* Set the LOD of the body mesh. **Arguments:** - `lod (Literal[0, 1, 2])`: LOD to set the body mesh to. 0 means no difference, 1 means lower polycount in the face and 2 means lower polycount in the whole body. --- ##### Set Clothing Lod ```py human.process.lod.set_clothing_lod(decimate_ratio: float, remove_subdiv: bool, remove_solidify: bool) >>> NoneType ``` *Inherited from [[Could not find source]]* Set the LOD of the clothing meshes by decimating them. **Arguments:** - `decimate_ratio (float)`: Ratio of decimation. Defaults to 0.15. - `remove_subdiv (bool)`: Whether to remove subdivision modifiers. - `remove_solidify (bool)`: Whether to remove solidify modifiers. ---