> [!info] Part of the [[Guide/Overview|Human Generator Guide]]
*How to add and edit clothing on Human Generator characters*
Adding clothing from the library is divided into two categories:
- Outfits: These include tops, bottoms and optionally headwear
- Footwear: Shoes
When you open the clothing tab in HG these two categories can be found in the two tabs:
![[CleanShot 2023-03-08 at
[email protected]]]
---
### Adding library items to the human:
For both outfits and footwear, click on the selection square and select an item from the previews. It will be automatically loaded on your human.
![[CleanShot 2023-03-08 at 23.08.30.gif]]
If you change your mind and would like another item, just click the selection square again and choose another item from the previews. This will override your previous outfit.
> [!info]
> Would you like to mix and match different outfits? You can prevent the previous outfit being deleted by disabling "Remove old clothes" in the Human Generator preferences.
> [!tip]- Python API - Adding clothing
> Clothing is subdivided into two subclasses, [[OutfitSettings]] and [[FootwearSettings]]. You can access these like this:
> ```python
> human.clothing.outfit
> human.clothing.footwear
> ```
> Both have the same methods, as the directly extend [[BaseClothing]]. These examples will use `outfit`, but you can also use the same methods with `footwear`.
> ###### To add a new item from the library to the human
> ```python
> options = human.clothing.outfit.get_options()
> chosen_option = options[0] # Select specific one, or randomly
> human.clothing.outfit.set(chosen_option)
> ```
>[!example] Add your own clothing
>Want to make custom clothing and add it to the library? See [[Custom clothing]].
### Removing clothing:
To remove a piece of clothing, simply select it and click the "Delete clothing item" button.
![[CleanShot 2023-03-08 at 23.19.41.gif]]
> [!warning]
> If you delete a clothing object with Blender's "delete" function, you might see **holes** in the human mesh where the clothing used to be. This is because HG uses "mask" modifiers to prevent clipping and save on invisible geometry.
>
> If you get holes in your human, either undo and use HG's "Delete clothing item" button or manually remove the mask modifier from the body object.
### Changing colors of clothing:
If you select a clothing object while the Human Generator panel is visible, you will see the clothing material options show up. Use the color fields to change the colors of the clothing item.
![[CleanShot 2023-03-08 at 23.24.42.gif]]
### Adding patterns to clothing.
Human Generator comes with a library of clothing patterns. To add a pattern to an item, simply select the clothing and press "Add pattern". You can use the selection square to choose from many options.
![[CleanShot 2023-03-08 at 23.31.59.gif]]
##### Changing pattern colors.
Each pattern has between one and three color zones which you can change independently.
![[CleanShot 2023-03-08 at 23.35.23.gif]]