> [!info] Part of the [[Guide/Overview|Human Generator Guide]] *How to add and edit clothing on Human Generator characters* Adding clothing from the library is divided into two categories: - Outfits: These include tops, bottoms and optionally headwear - Footwear: Shoes When you open the clothing tab in HG these two categories can be found in the two tabs: ![[CleanShot 2023-03-08 at [email protected]]] --- ### Adding library items to the human: For both outfits and footwear, click on the selection square and select an item from the previews. It will be automatically loaded on your human. ![[CleanShot 2023-03-08 at 23.08.30.gif]] If you change your mind and would like another item, just click the selection square again and choose another item from the previews. This will override your previous outfit. > [!info] > Would you like to mix and match different outfits? You can prevent the previous outfit being deleted by disabling "Remove old clothes" in the Human Generator preferences. > [!tip]- Python API - Adding clothing > Clothing is subdivided into two subclasses, [[OutfitSettings]] and [[FootwearSettings]]. You can access these like this: > ```python > human.clothing.outfit > human.clothing.footwear > ``` > Both have the same methods, as the directly extend [[BaseClothing]]. These examples will use `outfit`, but you can also use the same methods with `footwear`. > ###### To add a new item from the library to the human > ```python > options = human.clothing.outfit.get_options() > chosen_option = options[0] # Select specific one, or randomly > human.clothing.outfit.set(chosen_option) > ``` >[!example] Add your own clothing >Want to make custom clothing and add it to the library? See [[Custom clothing]]. ### Removing clothing: To remove a piece of clothing, simply select it and click the "Delete clothing item" button. ![[CleanShot 2023-03-08 at 23.19.41.gif]] > [!warning] > If you delete a clothing object with Blender's "delete" function, you might see **holes** in the human mesh where the clothing used to be. This is because HG uses "mask" modifiers to prevent clipping and save on invisible geometry. > > If you get holes in your human, either undo and use HG's "Delete clothing item" button or manually remove the mask modifier from the body object. ### Changing colors of clothing: If you select a clothing object while the Human Generator panel is visible, you will see the clothing material options show up. Use the color fields to change the colors of the clothing item. ![[CleanShot 2023-03-08 at 23.24.42.gif]] ### Adding patterns to clothing. Human Generator comes with a library of clothing patterns. To add a pattern to an item, simply select the clothing and press "Add pattern". You can use the selection square to choose from many options. ![[CleanShot 2023-03-08 at 23.31.59.gif]] ##### Changing pattern colors. Each pattern has between one and three color zones which you can change independently. ![[CleanShot 2023-03-08 at 23.35.23.gif]]